snowAhunnit Posted March 4 Share Posted March 4 all autos and pistols got nerfed. shootouts will last longer now. make rule as muskets can only be used for hunting. remove PD sniper. fair on both sides. 1 Link to comment Share on other sites More sharing options...
GordoHockey4 Posted March 4 Share Posted March 4 -1 I hate to be "that guy." But, PD should have some better weapons. In this case it is a sniper. BOTH police depts have strict regulations on who can use it, and when it can be used. At least in BCSO, at the moment, nobody is carrying a sniper on them because SWAT is not active. Plus, if you are using a pistol, you will most definitely not need to worry about being sniped at. HOWEVER I would be happy to make PD sniper a two shot kill, just like the musket. Link to comment Share on other sites More sharing options...
snowAhunnit Posted March 4 Author Share Posted March 4 (edited) i think a 2 shot sniper would also be a fair suggestion Edited March 4 by snowAhunnit 1 Link to comment Share on other sites More sharing options...
RazerI96I Posted March 4 Share Posted March 4 (edited) I would not be against the sniper becoming a 2 shot weapon but also The sniper is rank & subdivision locked in PD so if they are not a high enough rank or in the relevant sub division then they should not be carrying it around (24/7) If you do see anyone in SASP or BCSO carrying a sniper i ask please bring it to that departments command team. Edited March 4 by RazerI96I Link to comment Share on other sites More sharing options...
Andrew Northpeak Posted March 4 Share Posted March 4 (edited) 14 hours ago, snowAhunnit said: all autos and pistols got nerfed. shootouts will last longer now. make rule as muskets can only be used for hunting. remove PD sniper. fair on both sides. Only ARs and SMGs got a little nerf, none of the other weapons were touched. Average time to kill before: .50 - .85 seconds Average time to kill now: 1.50-1.85 seconds Average time to kill with a pistol: 1.95 - 2.50 seconds (untouched) Damage and time to kill will vary depending on the distance to the target. Average TTK was done with the target standing still and minimal missed shots. Edited March 4 by Andrew Northpeak Link to comment Share on other sites More sharing options...
Squid0008 Posted March 4 Share Posted March 4 +1 to gordons idea to make pd sniper 2 shot like musket Link to comment Share on other sites More sharing options...
snowAhunnit Posted March 5 Author Share Posted March 5 On 3/4/2024 at 6:56 AM, RazerI96I said: I would not be against the sniper becoming a 2 shot weapon but also The sniper is rank & subdivision locked in PD so if they are not a high enough rank or in the relevant sub division then they should not be carrying it around (24/7) If you do see anyone in SASP or BCSO carrying a sniper i ask please bring it to that departments command team. 2 shot sniper Link to comment Share on other sites More sharing options...
Kian Posted March 5 Share Posted March 5 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now