johnnynonstop Posted March 14, 2023 Share Posted March 14, 2023 how many hours do we need to waste here? we fail a lot already at the crafting tables. can we please review this to respect the time and amount of resources this new gun takes. Thank you Link to comment Share on other sites More sharing options...
LingLing Posted March 14, 2023 Share Posted March 14, 2023 +1 I think this suggestion will add time for rp Link to comment Share on other sites More sharing options...
SirChainsmokerGollum Posted March 14, 2023 Share Posted March 14, 2023 Idk chiefs, you can RP without guns, they are meant to be difficult to get. Unless you are legal then you can just buy Link to comment Share on other sites More sharing options...
Juan Moore Posted March 14, 2023 Share Posted March 14, 2023 +1, the fail chance should be lower at the refinery than the crafting table. Crafting table fail chance is understandable, refinery one doesn't really make sense. Its really not even "crafting" if im at a whole ass refinery. Link to comment Share on other sites More sharing options...
johnnynonstop Posted March 14, 2023 Author Share Posted March 14, 2023 yea the crafting table i’m cool with now it is way better than before. but even copper fails 4-7 times in a row. it really makes for a boring time. im not asking for it to be success every time and or get better as you make more just realize currently it’s a long time and i don’t see the worth in that. 1 Link to comment Share on other sites More sharing options...
MPD Posted March 19, 2023 Share Posted March 19, 2023 +1 Also the fact that a factory is only capable of refining a small singular unit of materials at once does not sound like a sustainable business. No factory would be able to sustain their property taxes if they are only producing a single metal bar per few minutes. At this rate, the factory should be abandoned and demolished for a more profitable business. Link to comment Share on other sites More sharing options...
ThatSquidGuy Posted March 20, 2023 Share Posted March 20, 2023 +1 Link to comment Share on other sites More sharing options...
GordoHockey4 Posted March 21, 2023 Share Posted March 21, 2023 I think maybe a level system would do well here, just flat out decreasing the fail chance wouldn't. I think guns need to remain difficult to obtain but you should get rewarded for smelting often. If it was easy then everyone would do it yk? Link to comment Share on other sites More sharing options...
Zeero Posted March 21, 2023 Share Posted March 21, 2023 What are u trying to say? Lol Link to comment Share on other sites More sharing options...
Zeero Posted March 21, 2023 Share Posted March 21, 2023 Smelting time Isn’t much at all and u just have a chance of failing like u would doing thermite instead it dosent take ur stuff if u fail Link to comment Share on other sites More sharing options...
johnnynonstop Posted March 22, 2023 Author Share Posted March 22, 2023 thank you for the updating time. the failing actually doesn’t seem as bad but failing 7 times still in a row sucks when it’s copper to copper wire. also how can i fail smelting gold together. one would think i would have a outline or cast to keep making more and not just willy nilly every time. that’s what gets me. as a professional i would have cut outs/outlines/casts to make my life easier as this is a business 1 Link to comment Share on other sites More sharing options...
Shawn Posted April 1, 2023 Share Posted April 1, 2023 +1 1 Link to comment Share on other sites More sharing options...
Saz Posted April 13, 2023 Share Posted April 13, 2023 +1 Link to comment Share on other sites More sharing options...
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